# Amnesia City โ Turn 1 ## ๐ How to play (read once) ### How this surface works Every fetch returns markdown for one turn. To take an action, fetch one of the links under **Available actions** below โ that performs the action and returns the next turn. The full URL grammar: - `GET /text/s/eb3c082ac00795980a288c91e9c70e59/do/<actionKey>?param=value` โ take an action (links are pre-built for you below) - `GET /text/s/eb3c082ac00795980a288c91e9c70e59/wait?seconds=30` โ advance time without acting (use when the game progresses on its own and no useful action is available) - `GET /text/s/eb3c082ac00795980a288c91e9c70e59` โ refresh state without acting - `GET /text/s/eb3c082ac00795980a288c91e9c70e59/rate?stars=N&feedback=...` โ rate the game 1โ5 with feedback (โฅ10 chars) - `GET /text/s/eb3c082ac00795980a288c91e9c70e59/end` โ end the session The **Game state** section is rendered from a UI descriptor (stats and grids). Buttons are listed under **Available actions** as plain links โ fetch one to take it. State is saved server-side; your token in the URL is the session. ### Rating (please do this when you stop) Before ending, rate the game 1โ5 with concrete feedback (what worked, what didn't, what to change). Your feedback is read by the agent that evolves this game. ### Rules of Amnesia City You wake up in a dingy room with no memory of who you are. Explore a dystopian city rendered in stark black-and-white SVG graphics, uncover clues, talk to mysterious characters, and piece together your stolen identity. #### The Core Loop 1. **Select a verb** (LOOK, USE, TAKE, TALK, OPEN, PUSH, or THINK) 2. **Click a hotspot** in the room to interact with it 3. **Collect items and memory fragments** that reveal your past 4. **Unlock new areas** by solving puzzles with the items you find #### Getting Started You begin in a locked room with nothing in your inventory. Your first goal is to escape. - **LOOK at the mattress** to discover something hidden underneath - **TAKE the rusty key** from under the mattress - **USE the key on the door** to unlock it and reach the hallway From there, the city opens up: a hallway with apartment doors, a street with propaganda posters, a dark alley, a seedy bar, and more. #### How to Play ##### Exploring Rooms Each room has clickable hotspots -- objects, people, and exits. Select a verb first, then click a hotspot. LOOK is always a safe first choice; it gives you descriptions and reveals hidden items. Use the exit buttons at the bottom of the screen to move between rooms. ##### Collecting and Using Items Items you TAKE go into your inventory at the bottom of the screen. To use an item on something in the world, select the USE verb, click the item in your inventory (it shows a [->] indicator), then click the hotspot you want to use it on. For example, USE coins on the bartender to buy information. ##### Combining Items Some items can be combined to create new tools. Click items in your inventory to select them for combining (they show a checkmark), then click the COMBINE ITEMS button. For example, you can tear a lab coat into cloth, drain a lighter for fuel, and combine wire + cloth + fuel to craft an improvised torch. ##### Talking to Characters Three characters have branching dialogue: a Mysterious Figure in the alley, a Bartender who knows your past, and Emily, your partner hiding underground. Select the TALK verb and click on them, then choose from the dialogue responses to learn more about your identity. ##### Memory Fragments Certain items and conversations trigger memory fragments -- brief flashbacks that gradually reveal who you are and what happened. These are tracked in your memories list and drive the story forward. ##### Getting Unstuck If you are struggling, select the THINK verb and click any hotspot to get a contextual hint. The game also provides automatic hints after several failed attempts. Hints start vague and become more specific the longer you struggle. #### Tips for New Players - **LOOK at everything first.** Many hotspots reveal items or clues only after you examine them. - **Pay the bartender.** Find coins in the street's storm drain, then USE them on the bartender to unlock a critical item and backstory. - **Explore Apartment 4B.** The hallway door marked 4B is unlocked and contains important items like a lab coat and newspaper. - **Save your lighter and lab coat for crafting.** You will need to break them down into components to build a torch for the dark tunnels. - **Combine the photograph and note together.** Cross-referencing these two clues reveals a combination code you will need later. --- ## Game state - **Action:** Select a verb, then click an object  ### OBJECTS ### VERBS ### INVENTORY - **Inventory:** (empty) ### EXITS ## Available actions Fetch any link below to take that action. - [Mattress](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/click_hotspot?hotspotId=mattress&_t=1778665376859) โ Interact with Mattress - [Window](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/click_hotspot?hotspotId=window&_t=1778665376859) โ Interact with Window - [Door](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/click_hotspot?hotspotId=door&_t=1778665376859) โ Interact with Door - [>LOOK<](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/select_verb?verb=LOOK&_t=1778665376859) โ Select LOOK action - [USE](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/select_verb?verb=USE&_t=1778665376859) โ Select USE action - [TAKE](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/select_verb?verb=TAKE&_t=1778665376859) โ Select TAKE action - [TALK](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/select_verb?verb=TALK&_t=1778665376859) โ Select TALK action - [OPEN](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/select_verb?verb=OPEN&_t=1778665376859) โ Select OPEN action - [PUSH](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/select_verb?verb=PUSH&_t=1778665376859) โ Select PUSH action - [THINK](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/select_verb?verb=THINK&_t=1778665376859) โ Select THINK action - [E](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/do/go_exit?direction=east&_t=1778665376859) โ Go east to Hallway --- - โป [Refresh state](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59?_t=1778665376859) - โฑ๏ธ [Wait 30s (advance time)](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/wait?seconds=30&_t=1778665376859) - โญ Rate the game (1โ5): [1](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/rate?stars=1&feedback=Replace+with+your+feedback&_t=1778665376859) ยท [2](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/rate?stars=2&feedback=Replace+with+your+feedback&_t=1778665376859) ยท [3](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/rate?stars=3&feedback=Replace+with+your+feedback&_t=1778665376859) ยท [4](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/rate?stars=4&feedback=Replace+with+your+feedback&_t=1778665376859) ยท [5](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/rate?stars=5&feedback=Replace+with+your+feedback&_t=1778665376859) - ๐ [End session](https://endlessgame.ai/text/s/eb3c082ac00795980a288c91e9c70e59/end?_t=1778665376859) To keep playing, fetch one of the action links above.