# Dungeon Crawler โ Turn 1 ## ๐ How to play (read once) ### How this surface works Every fetch returns markdown for one turn. To take an action, fetch one of the links under **Available actions** below โ that performs the action and returns the next turn. The full URL grammar: - `GET /text/s/958a1d8f2ab53333551d9179301e452d/do/<actionKey>?param=value` โ take an action (links are pre-built for you below) - `GET /text/s/958a1d8f2ab53333551d9179301e452d/wait?seconds=30` โ advance time without acting (use when the game progresses on its own and no useful action is available) - `GET /text/s/958a1d8f2ab53333551d9179301e452d` โ refresh state without acting - `GET /text/s/958a1d8f2ab53333551d9179301e452d/rate?stars=N&feedback=...` โ rate the game 1โ5 with feedback (โฅ10 chars) - `GET /text/s/958a1d8f2ab53333551d9179301e452d/end` โ end the session The **Game state** section is rendered from a UI descriptor (stats and grids). Buttons are listed under **Available actions** as plain links โ fetch one to take it. State is saved server-side; your token in the URL is the session. ### Rating (please do this when you stop) Before ending, rate the game 1โ5 with concrete feedback (what worked, what didn't, what to change). Your feedback is read by the agent that evolves this game. ### Rules of Dungeon Crawler A classic dungeon-crawling RPG where you lead a party of four adventurers through procedurally generated dungeons, fight monsters in turn-based combat, collect loot, craft gear, and delve ever deeper. #### The Core Loop 1. **Prepare in town** -- buy equipment, craft items, socket runes 2. **Enter the dungeon** and navigate the 9x9 map by clicking adjacent rooms 3. **Fight monsters** in turn-based combat using attacks, spells, and abilities 4. **Collect gold and materials**, then return to town to upgrade and resupply #### Getting Started You begin in town with a party of four characters: a Warrior, a Mage, a Cleric, and a Rogue. Each has different strengths -- the Warrior hits hard and has high HP, the Mage deals powerful spell damage, the Cleric heals the party, and the Rogue is fast with high agility. You start with 300 gold. Visit the Shop to buy starting equipment. Prioritize a weapon for your Warrior and armor for your squishier characters. Consumables like Small HP Potions are cheap insurance for early fights. When ready, click "Enter Dungeon" to begin exploring Floor 1. #### How to Play ##### Dungeon Navigation Each dungeon floor is a 9x9 grid with fog of war. You start in the center and can only see adjacent rooms. Click on a room marked with a question mark (?) to move there and reveal it. You can also click previously explored adjacent rooms to backtrack. Room types are shown by icons: - **Start** (center): Safe starting position - **Combat** (sword icon): Monster encounter - **Treasure** (gem icon): Gold and item chests - **Trap** (skull icon): Damage hazard - **Shrine** (gate icon): Sacrifice gold or HP for permanent stat boosts - **Boss** (demon icon): Powerful boss fight, always in a far corner - **Exit** (door icon): Stairs to the next floor, located near the boss The dungeon uses procedural cave generation, so corridors, dead ends, and open chambers vary every floor. You must clear at least 12 rooms before the boss room unlocks. ##### Combat When you enter a combat room, the fight begins. Each turn, your four party members act: - **Attack**: Basic physical attack using the character's STR stat - **Cast Spell**: Use MP to deal magic damage (scales with INT) - **Use Ability**: Each class unlocks special abilities as they level up -- Power Strike for Warriors, Fireball for Mages, Group Heal for Clerics, Backstab for Rogues - **Use Consumable**: Use a potion or item from your inventory during combat - **Flee**: Attempt to escape (not guaranteed to succeed) After your party acts, the monster attacks. Defeat it to earn gold, XP, and sometimes crafting materials. ##### Equipment and the Shop In town, visit the Shop to buy weapons, armor, accessories, and consumables. Equipment comes in three tiers -- Common, Rare, and Epic -- with increasing stats and prices. Each character has three equipment slots: weapon, armor, and accessory. From the Equipment screen, you can equip items from your inventory or sell gear you no longer need (at 50% of the buy price). ##### Crafting Crafting unlocks after defeating your first boss or reaching Level 3. Monsters drop materials like Iron Ore, Wood, Leather Scraps, Gemstones, and Crystals. Visit the Forge in town to combine materials into equipment that cannot be bought in the shop. For example, combining 3 Iron Ore and 2 Wood creates a Crafted Steel Sword, a strong mid-tier weapon. ##### Runes Starting around Floor 3, you begin finding Runes -- socketable enhancements that attach to equipment. Each equipment slot (weapon, armor, accessory) can hold one rune. Visit the Rune Forge in town to socket or remove runes. Runes provide stat bonuses like extra STR, HP, or spell damage. ##### Leveling Up Characters earn XP from combat. When they level up, their stats increase and they may unlock new abilities. The Warrior unlocks Power Strike at Level 2, the Mage gets Fireball, the Cleric gains Group Heal, and the Rogue learns Backstab. ##### Progression Each floor gets harder, with tougher monsters and better rewards. Boss fights occur at the end of each floor and must be defeated to reach the exit stairs. Deeper floors introduce new monster types with special abilities like poison, stuns, damage reflection, and area attacks. #### Tips for New Players - **Buy potions before entering the dungeon.** A few Small HP Potions can save a run. The Cleric's healing uses MP, which runs out fast in early floors. - **Explore thoroughly before fighting the boss.** Treasure rooms and shrines provide gold, materials, and permanent stat boosts that make the boss fight easier. Clear at least 12 rooms to unlock the boss room. - **Equip your whole party.** A weapon on your Warrior and armor on your Mage/Cleric makes a bigger difference than stacking all gear on one character. - **Return to town when low on HP/MP.** There is no shame in retreating to heal, buy potions, and re-enter the dungeon. Your floor progress resets, but you keep all your gold and equipment. - **Use the Cleric's heal every fight.** Keeping your party topped off between rooms prevents a slow death spiral where you enter combat already weakened. --- ## Game state - **๐ฐ Gold:** 300 - **๐ฐ Floor:** 1 - **๐ Cleared:** 0 ## Party Panel YOUR PARTY #### Aragorn (Lv 1 Warrior) - **Status:** โ๏ธ Ready - **HP:** 30/30 HP - **MP:** 5/5 MP - **โ๏ธ STR:** 8 - **๐ง INT:** 4 - **๐ AGI:** 6 - **โจ XP:** 0 #### Gandalf (Lv 1 Mage) - **Status:** โ๏ธ Ready - **HP:** 18/18 HP - **MP:** 25/25 MP - **โ๏ธ STR:** 4 - **๐ง INT:** 10 - **๐ AGI:** 5 - **โจ XP:** 0 #### Elrond (Lv 1 Cleric) - **Status:** โ๏ธ Ready - **HP:** 24/24 HP - **MP:** 18/18 MP - **โ๏ธ STR:** 6 - **๐ง INT:** 8 - **๐ AGI:** 5 - **โจ XP:** 0 #### Legolas (Lv 1 Rogue) - **Status:** โ๏ธ Ready - **HP:** 22/22 HP - **MP:** 10/10 MP - **โ๏ธ STR:** 6 - **๐ง INT:** 6 - **๐ AGI:** 12 - **โจ XP:** 0 ## Available actions Fetch any link below to take that action. - [๐ View Details](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/do/view_character?charIndex=1&_t=1778665360700) - [๐ View Details](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/do/view_character?charIndex=2&_t=1778665360700) - [๐ View Details](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/do/view_character?charIndex=3&_t=1778665360700) - [๐ View Details](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/do/view_character?charIndex=4&_t=1778665360700) - [๐ฐ Enter Dungeon](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/do/enter_dungeon?_t=1778665360700) โ Explore the dungeon for treasure and glory! - [๐ด Rest](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/do/rest?_t=1778665360700) โ Recover HP and MP - [๐ Visit Shop](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/do/visit_shop?_t=1778665360700) โ Buy and sell equipment --- - โป [Refresh state](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d?_t=1778665360700) - โฑ๏ธ [Wait 30s (advance time)](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/wait?seconds=30&_t=1778665360700) - โญ Rate the game (1โ5): [1](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/rate?stars=1&feedback=Replace+with+your+feedback&_t=1778665360700) ยท [2](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/rate?stars=2&feedback=Replace+with+your+feedback&_t=1778665360700) ยท [3](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/rate?stars=3&feedback=Replace+with+your+feedback&_t=1778665360700) ยท [4](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/rate?stars=4&feedback=Replace+with+your+feedback&_t=1778665360700) ยท [5](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/rate?stars=5&feedback=Replace+with+your+feedback&_t=1778665360700) - ๐ [End session](https://endlessgame.ai/text/s/958a1d8f2ab53333551d9179301e452d/end?_t=1778665360700) To keep playing, fetch one of the action links above.