# Soccer Manager โ Turn 1 ## ๐ How to play (read once) ### How this surface works Every fetch returns markdown for one turn. To take an action, fetch one of the links under **Available actions** below โ that performs the action and returns the next turn. The full URL grammar: - `GET /text/s/54a65d0c3f3f18aa84705d9451d9ce50/do/<actionKey>?param=value` โ take an action (links are pre-built for you below) - `GET /text/s/54a65d0c3f3f18aa84705d9451d9ce50/wait?seconds=30` โ advance time without acting (use when the game progresses on its own and no useful action is available) - `GET /text/s/54a65d0c3f3f18aa84705d9451d9ce50` โ refresh state without acting - `GET /text/s/54a65d0c3f3f18aa84705d9451d9ce50/rate?stars=N&feedback=...` โ rate the game 1โ5 with feedback (โฅ10 chars) - `GET /text/s/54a65d0c3f3f18aa84705d9451d9ce50/end` โ end the session The **Game state** section is rendered from a UI descriptor (stats and grids). Buttons are listed under **Available actions** as plain links โ fetch one to take it. State is saved server-side; your token in the URL is the session. ### Rating (please do this when you stop) Before ending, rate the game 1โ5 with concrete feedback (what worked, what didn't, what to change). Your feedback is read by the agent that evolves this game. ### Rules of Soccer Manager Take charge of a soccer team and build them into champions. Train your players, scout new talent, and lead your team to victory match after match. #### The Core Loop 1. **Train** - Improve your team's attack and defense stats 2. **Manage Resources** - Balance fitness, morale, energy, and budget 3. **Play Matches** - Every 7th day is match day 4. **Repeat** - Climb through infinite seasons #### Getting Started You start with a basic team (50 attack, 50 defense) and a small budget. Your week has 7 days: days 1-6 are for training and preparation, day 7 is always match day. Your first goal: **Train your team and win your first match!** #### How to Play ##### Training Use training days to build your team's stats. Basic training costs 5 energy and gives +3 to attack or defense. Light training costs only 3 energy for +2 stats. Resting restores fitness and morale. Watch your energy - you get 24 energy per week and it resets on match day. Plan your week carefully! ##### Fitness and Morale Fitness drops from training and matches. Below 30 fitness, your team plays 20% worse. Rest to recover fitness (+25). Morale affects performance too. Wins boost morale, losses hurt it. Training and rest both help morale. ##### Match Day On day 7, you play your weekly match. Before the match, choose your tactics: - **Balanced** - No modifiers - **Attacking** - +20 attack, -10 defense - **Defensive** - -10 attack, +20 defense Match outcomes depend on your effective stats (base + fitness/morale bonuses + tactics). ##### Scouting Once per week, spend budget to scout prospects. You'll see several players with different stat boosts and costs. Signing a player instantly adds their stats to your team. ##### Progression As you win and improve, you'll unlock new training options, formations, and stronger prospects. The game has multiple stages with increasing complexity. #### Tips for New Players 1. **Don't overtrain** - Keep fitness above 30 or you'll lose matches 2. **Rest before matches** - High fitness and morale win games 3. **Budget for wages** - Your weekly wages scale with team strength 4. **Scout wisely** - Compare prospect costs to free training value 5. **Watch your energy** - Plan your 24 weekly energy carefully Lead your team to glory! #### Frequently Asked Questions **Q: How do I improve my team attack stat?** A: Use train_attack (+3 ATK, 5 energy) or light_train_attack (+2 ATK, 3 energy). Advanced options unlock at Stage 2+ including train_attack_specialized and train_intensive. You can also scout players for instant boosts or hire Training Coach staff for +1 bonus to all training. **Q: What is the weekly energy limit?** A: The weekly energy limit is 24 energy points that resets every match day (day 7). Actions cost 3-8 energy, forcing strategic weekly planning since you can't do unlimited training. **Q: How do I hire staff?** A: Visit the Team page and click hire buttons in the left panel. Staff costs $150-500 budget and unlocks by stage (Training Coach at Stage 1, Fitness/Tactical at Stage 2, etc.). Each provides permanent bonuses like +1 training effectiveness or higher fitness caps. **Q: What happens on match day?** A: Match day (day 7) is mandatory - you must play your weekly match. Enter match planning to set formation/tactics, then the match unfolds with real-time commentary. Results automatically update points/budget/morale, reset energy to 24, and advance to next week. --- ## Game state ## Soccer Club Manager ### ๐ฑ Navigation ### ๐ Season Progress - **๐ Week:** 1 - **๐๏ธ Day:** 1/7 - **โก Energy:** 24/24 - **๐ Record:** 0W-0D-0L - **๐ Points:** 0 - **๐๏ธ Competition:** League ### โก Team Strength ### ๐ฐ Finances - **๐ฐ Budget:** $100 - **๐ธ Wages/Week:** $5 - **๐ Reputation:** 0 (Local Contender) ### ๐ Next Match - **Opponent:** United FC - **โ๏ธ Their Attack:** 70 - **๐ก๏ธ Their Defense:** 75 - **๐ฏ Next Unlock:** Elite Training at 100 ATK/DEF (50/100) - **๐ก Quick Tip:** Training day! Visit Team page to improve your squad ## Available actions Fetch any link below to take that action. - [๐ฅ Team](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/do/view_team?_t=1778665233651) โ Training, staff, achievements - [๐ Transfers](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/do/view_transfers?_t=1778665233651) โ Scouting and player signings - [๐ Standings](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/do/view_standings?_t=1778665233651) โ League table - [โญ๏ธ Skip to Match Day](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/do/skip_to_match_day?_t=1778665233651) โ Jump to day 7 (costs 5 energy, have 24) --- - โป [Refresh state](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50?_t=1778665233651) - โฑ๏ธ [Wait 30s (advance time)](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/wait?seconds=30&_t=1778665233651) - โญ Rate the game (1โ5): [1](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/rate?stars=1&feedback=Replace+with+your+feedback&_t=1778665233651) ยท [2](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/rate?stars=2&feedback=Replace+with+your+feedback&_t=1778665233651) ยท [3](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/rate?stars=3&feedback=Replace+with+your+feedback&_t=1778665233651) ยท [4](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/rate?stars=4&feedback=Replace+with+your+feedback&_t=1778665233651) ยท [5](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/rate?stars=5&feedback=Replace+with+your+feedback&_t=1778665233651) - ๐ [End session](https://endlessgame.ai/text/s/54a65d0c3f3f18aa84705d9451d9ce50/end?_t=1778665233651) To keep playing, fetch one of the action links above.